What platforms is Dressmaker on?
Two: Windows and Mac, both through Steam. The store listing’s platform block names those two and nothing else, and there is no Linux platform entry at all — so there is no official Linux build. The game released on September 21, 2026 at $14.99 with regional pricing.
- Windows
- Official — listed on the Steam store page
- macOS
- Official — listed on the Steam store page
- Steam Deck
- Official — Playable, per Valve’s compatibility report
- Linux
- Not listed — no Linux platform entry
- Nintendo Switch
- Announced as planned, undated
- Mobile
- Announced as planned, undated, platforms unnamed
- PlayStation 5
- No official mention
- Xbox Series X|S
- No official mention
The Steam Deck rating is worth reading in full, because it is the only hardware compatibility statement Valve has published: the default controller configuration is fully functional and performant, but Valve flags small interface text, on-screen glyphs that do not always match the Deck’s buttons, and non-blocking display issues. That is a Playable rating, one step below Verified. It says nothing about a console version, and the developers’ own roadmap entry for controller support is about replacing the Deck’s emulated layout, not about a port.
Is Dressmaker on PS5 or Xbox?
No. There is no PlayStation 5 version, no Xbox Series X|S version and no PlayStation 4 or Xbox One version, and — this is the part that matters — no official source has ever suggested one is coming. The Steam listing names Windows and Mac; the launch post names mobile and Switch as the ports being planned. PlayStation and Xbox are absent from both.
That absence is the whole of the evidence, and it is worth being precise about what it does and does not mean. It does not mean a console version is impossible; it means that as of October 23, 2026 nobody at Cozy Lives or Free Lives has said one exists, is in development or has a date. A port announcement would show up in one of three places first: a new platform entry on the Steam listing, a post on the developers’ Steam announcement feed, or a console store page published by the publisher. None of the three exists.
- A PS5 or Xbox version: Unconfirmed — no official source mentions either console.
- Whether the team has discussed console ports privately: Unconfirmed — no statement exists.
- Any date, window or “coming soon” claim for a console release: not supported by any official source.
- Third-party pages that generate a “Dressmaker PS5 release date” from search traffic are not developer statements and should not be read as announcements.
Is Dressmaker on Nintendo Switch?
Not yet — but unlike PlayStation and Xbox, the Switch is named in an official statement. The launch-day post on the game’s Steam news feed says the team is planning mobile and Switch ports. That sentence is the entire announcement: no date, no window, no eShop page.
The only official statement about a Switch version, quoted in full:
We’re also planning mobile and Switch ports, which have been requested constantly on our various social media channels.
Nothing published since has narrowed it. The two post-launch patches (Build 403 on September 22, Build 410 on September 24) are fix lists with no platform timing, and the ports remain one undated line in a roadmap that also lists an online challenge mode, transparent fabrics and controller support. The switch page on this site tracks that sentence and will be updated if a date appears; it and this page say the same thing deliberately, because two pages disagreeing about a platform fact is worse than one page being short. Switch →
Is there a mobile version?
Not yet. Mobile ports are planned — the same launch-post sentence covers them — but the official text stops at the word “mobile”. It does not name iOS, it does not name Android, and it does not give a date. So “Dressmaker on Android” has a precise status: a mobile release is officially intended, and an Android release specifically is Unconfirmed.
Two practical consequences follow. First, the Steam listing covers Windows and Mac only, so there is no official Android or iOS build to download today; anything offering a Dressmaker APK or a mobile store listing is not from the developers, and no official source points to one. Second, because the platform is unnamed, the mobile port could arrive on one storefront before the other — or on both at once — and no source says which. If you are waiting on Android specifically, the announcement feed is the place to watch, not a store search.
One related fact is often misread: the developers say the game runs fast on the Steam Deck and that proper controller support is planned. That is a statement about the PC build’s input, not about a handheld or mobile release.
Could console ports happen?
The honest answer is that nothing rules it out and nothing points to it. What the official record does show is a small team shipping a game that already runs on integrated graphics, plus an announced port plan that stops at mobile and Switch. Whether PlayStation or Xbox is ever added to that plan is Unconfirmed.
Three details are worth weighing without over-reading them. The roadmap lists controller support as a separate item, which is the kind of groundwork a console release would need — but the developers describe it as fixing the Deck’s emulated layout, so it is not evidence of a port. The ports that are announced were justified by demand on social channels, and that demand was about mobile and Switch, not consoles. And the team has been candid about scope: transparent fabrics were cut from launch because layered transparency needed more work, which is a reminder of how much a small studio can carry at once.
If a console version is ever announced, this page changes the day the announcement appears. Until then, treat any “Dressmaker PS5” or “Dressmaker Xbox” page that does not cite the developers as speculation.